“There are two ways of constructing a software design: one way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” -- Tony Hoare
|The Original Macintosh|
|Anecdotes about the development of Apple's original Macintosh computer, and the people who created it. (119 stories)
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|from frisenette on Thu Oct 24 16:56:29 about "I Still Remember Regions":|
The overlapping windows thing is just one of quite a few gross errors in the book.
Errors that should and could have been readily been picked up and corrected by letting knowledgeable people read the draft. Sadly people are thinking the book is gospel.
Truth is, Smalltalk was far more advanced in almost every way than the first (and in many ways the current) Mac OS. And it DID have overlapping windows. Numerous videos and stories on the web will show you that.
It needed a much bigger disc and also preferably a faster CPU than the one supplied with the first Mac though.
The first Mac was a nice start, but should have been followed up with something more advanced soon after. Instead we are stuck with basically the same "paradigm" 30 years later. With a lot faster hardware, but woefully held back by the interface and programming techniques.
In fact, it could be said that the first Mac GUI is a great improvement on everything that came after. Because everything that has been added has been essentially feature-bloat and half assed fixes on stuff that needed a much more radical rethinking.
Hypercard was a step in the right direction, but was not taken to it's logical conclusion. Steve never got to explain in that All Things D interview why he axed it, instead of resurrecting it.
It's not too late though. But then it never really will be.
|from Attila Juhas on Fri Sep 13 08:41:08 about "Mister Macintosh":|
|Awesome story. Thanks for sharing. It inspired me to make this short Vine video about Mr. Macintosh: http://ajdesign.com/legend-mr-macintosh|
|from mdelvecchio on Tue Sep 3 15:51:51 about "Creative Think":|
|came across a link to this page again, 7 years later from my first comment. and now it takes on new meaning... regarding my prior 2 noted items:
- Sharing is important - we're all communication junkies.
- One goal: the computer disappears into the environment
...the boon of social media confirms #1. pocket and sofa computers in the form of smartphones and tablets are now a reality.
as a developer this one is interesting:
- Smalltalk is object-oriented, but it should have been message oriented.
...this is validated w/ the shift to service-oriented architecture. my current client's entire infrastructure is based on web services and messages.
|from Aaron Wallentine on Tue Sep 3 00:25:36 about "I Still Remember Regions":|
|@glennf: From what I read in the "Steve Jobs" biography by Isaacson, they hadn't actually achieved overlapping windows at Xerox PARC, but the visitors from Apple thought they And so, believing that they had achieved this, they felt they needed to do this to, since it was such a "killer feature".|
|from Peter Jerde on Sat Jul 13 18:40:52 about "Five Different Macintoshes":|
|I've been trying in vain to find out the source of the exact clock frequency used in the original Macintosh.
The oscillator was 15.6672 MHz, divided by two for the CPU's 7.8336 MHz.
Everything I search for regarding those two frequencies seems to lead back to its use first in the Macintosh. (For example, the UniDisk drive's controller ran at 7.8336 MHz, clearly derived from the Mac's design and use of the IWM)
The original choice of 15.6672 was what lead to the horizontal retrace frequency of 22254.5454 Hz, the later infamous "odd" Mac standard sound sampling frequency that stuck around for many many years.
So what lead to the choice of that exact frequency in the first place?
|from Adam Goolevitch on Wed Jun 26 07:41:16 about "Macintosh Prototypes":|
|Could anyone provide any information or details about the prototype Twiggy Macintosh 128k and the version numberings of the System and Finder, and also some of the strange icons used?
Please have a look at the images at the following link:
|from Jim Witte on Sat Jun 22 14:34:41 about "Round Rects Are Everywhere!":|
|.. Ah, so now I finally see the origin of the routine name *Bump*Oval in QuickDraw|
|from SKFNZ on Wed May 29 00:33:57 about "Bouncing Balls":|
|I bought a Mac Plus in about 85 or 86, and shortly after I was given a disk with a program that took several minutes to load. Finally a wire-frame "globe" would appear and start slowly Everyone I showed it to would be transfixed and "wow". Would love to find an animation of it again on the web....|
|from mdelvecchio on Mon May 13 08:56:13 about "Price Fight":|
|@pfa - yielding to your boss is, ultimately, what one has to do. or quit. the RDF stories are used more to illustrate his ability to get subordinates to achieve what they thought was unachievable. that is a great skill to have...even if you cant convince your bigtime CEO boss to drop the price.|